import { makeLog } from "../utils/devOnly";
/**
* this basic plugin is for demonstration only
*/
const name = 'aamir'; // plugin name, *must* be unique
const log = makeLog(name)
const basicPlugin = {
name,
// setup is called when the plugin is loaded and before initing the player
setup: (config) => {
log(`${name} setup`, config);
},
// onload is called when the player is ready but sources are not loaded yet
onload: (player) => {
log("the inner player", player.activePlayer);
},
// this gets called when the player is mannuall destroyed
// e.g by calling player.destroy()
destroy: (player) => {
log(`destroing ${name}`, player);
},
// if the name of the function is the same as the plugin name
// it will be added to the player and can be accessed via player.aamir
// if you pass the function as arrow function it will not get player binding
// and if you want to access the player pass the function as `function` and the function will gets boud to the player
[name]: function aamir(now) {
log(`calling ${name} plugin ${+now}`, this);
return this;
}
}
export default basicPlugin;